updated code structure
This commit is contained in:
@@ -51,8 +51,9 @@ cargo install dioxus-cli
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## Project Structure
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- `src/main.rs`: Entry point.
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- `src/ui.rs`: Main calculator component and logic.
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- `src/ui.rs`: Main calculator UI and logic calls.
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- `assets/main.css`: Styling and themes.
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- `src/logic.rs`: Calculator logic.
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## License
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85
src/logic.rs
Normal file
85
src/logic.rs
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@@ -0,0 +1,85 @@
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use dioxus::prelude::*;
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/// Helper function to add a digit to the current number
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pub fn input_digit(
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mut first_num: Signal<String>,
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mut second_num: Signal<String>,
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operator: Signal<String>,
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digit: &str,
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) {
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if operator().is_empty() {
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first_num.write().push_str(digit);
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} else {
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second_num.write().push_str(digit);
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}
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}
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/// Helper logic for operators
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pub fn handle_operator(
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first_num: Signal<String>,
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second_num: Signal<String>,
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mut operator: Signal<String>,
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op: &str,
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) {
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if !first_num().is_empty() && second_num().is_empty() {
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operator.set(op.to_string());
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} else if !second_num().is_empty() {
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// If we already have two numbers, calculate first, then set new operator
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calculate_result(first_num, second_num, operator);
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operator.set(op.to_string());
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}
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}
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/// Performs the calculation based on current state
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pub fn calculate_result(
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mut first_num: Signal<String>,
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mut second_num: Signal<String>,
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mut operator: Signal<String>,
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) {
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// Parse numbers
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let num1_str = first_num();
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let num2_str = second_num();
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let op = operator();
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// If we don't have a second number, we can't calculate
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if num2_str.is_empty() {
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return;
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}
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// Try to parse strings to floats
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let n1 = match num1_str.parse::<f64>() {
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Ok(n) => n,
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Err(_) => return, // Invalid number
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};
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let n2 = match num2_str.parse::<f64>() {
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Ok(n) => n,
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Err(_) => return, // Invalid number
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};
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// Calculate result
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let result = match op.as_str() {
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"+" => (n1 + n2).to_string(),
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"-" => (n1 - n2).to_string(),
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"*" => (n1 * n2).to_string(),
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"/" => {
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if n2 == 0.0 {
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"Error".to_string()
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} else {
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(n1 / n2).to_string()
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}
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}
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_ => return, // Unknown operator
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};
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// Update state with result
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if result == "Error" {
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first_num.set(String::new());
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} else {
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first_num.set(result);
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}
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// Reset others
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second_num.set(String::new());
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operator.set(String::new());
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}
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@@ -1,4 +1,5 @@
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use dioxus::prelude::*;
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mod logic;
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mod ui;
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const MAIN_CSS: Asset = asset!("/assets/main.css");
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85
src/ui.rs
85
src/ui.rs
@@ -1,3 +1,4 @@
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use crate::logic::{calculate_result, handle_operator, input_digit};
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use dioxus::prelude::*;
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/// The main calculator component.
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@@ -133,87 +134,3 @@ pub fn Calculator() -> Element {
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}
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}
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}
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/// Helper function to add a digit to the current number
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fn input_digit(
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mut first_num: Signal<String>,
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mut second_num: Signal<String>,
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operator: Signal<String>,
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digit: &str,
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) {
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if operator().is_empty() {
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first_num.write().push_str(digit);
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} else {
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second_num.write().push_str(digit);
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}
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}
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/// Helper logic for operators
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fn handle_operator(
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first_num: Signal<String>,
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second_num: Signal<String>,
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mut operator: Signal<String>,
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op: &str,
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) {
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if !first_num().is_empty() && second_num().is_empty() {
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operator.set(op.to_string());
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} else if !second_num().is_empty() {
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// If we already have two numbers, calculate first, then set new operator
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calculate_result(first_num, second_num, operator);
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operator.set(op.to_string());
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}
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}
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/// Performs the calculation based on current state
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fn calculate_result(
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mut first_num: Signal<String>,
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mut second_num: Signal<String>,
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mut operator: Signal<String>,
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) {
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// Parse numbers
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let num1_str = first_num();
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let num2_str = second_num();
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let op = operator();
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// If we don't have a second number, we can't calculate
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if num2_str.is_empty() {
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return;
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}
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// Try to parse strings to floats
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let n1 = match num1_str.parse::<f64>() {
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Ok(n) => n,
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Err(_) => return, // Invalid number
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};
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let n2 = match num2_str.parse::<f64>() {
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Ok(n) => n,
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Err(_) => return, // Invalid number
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};
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// Calculate result
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let result = match op.as_str() {
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"+" => (n1 + n2).to_string(),
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"-" => (n1 - n2).to_string(),
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"*" => (n1 * n2).to_string(),
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"/" => {
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if n2 == 0.0 {
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"Error".to_string()
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} else {
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(n1 / n2).to_string()
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}
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}
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_ => return, // Unknown operator
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};
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// Update state with result
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if result == "Error" {
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first_num.set(String::new());
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} else {
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first_num.set(result);
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}
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// Reset others
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second_num.set(String::new());
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operator.set(String::new());
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}
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