ssr bug fix

This commit is contained in:
Malte Schröder
2025-12-18 15:19:56 +01:00
parent f300781230
commit 0bd434e008

View File

@@ -13,78 +13,72 @@ pub struct Project {
pub code_url: String, pub code_url: String,
} }
// Deine vordefinierte Liste
fn get_all_projects() -> Vec<Project> { fn get_all_projects() -> Vec<Project> {
vec![ vec![
Project { Project {
id: 1, id: 1,
title: "Malxte.de Rust Website".into(), title: "Bytemalte.de Website".into(),
description: "Eine voll in Rust mit Yew Programmierte Website mit allen Links und allem über mich.".into(), description: "Meine persönliche Community-Plattform, gebaut mit Rust und Leptos.".into(),
image_url: "/assets/malxte_de.png".into(), image_url: "/assets/malxte_de.png".into(),
download_url: "https://github.com/.../releases".into(), // Dein Link download_url: "https://github.com/malxte/bytemalte_de/releases".into(),
code_url: "https://gitea.malxte.de/Bytemalte/malxte_de.git".into(), // Dein Code Link code_url: "https://github.com/malxte/bytemalte_de".into(),
}, },
Project { Project {
id: 2, id: 2,
title: "Bytemalte.de Community Website".into(), title: "Anderes Projekt".into(),
description: "Die Webseite auf der du dich gerade befindest, gebaut mit Leptos für die Bytemalte Community.".into(), description: "Beschreibung deines zweiten Projekts hier.".into(),
image_url: "/assets/bytemalte_de.png".into(), image_url: "/assets/bytemalte_de.png".into(),
download_url: "#".into(), download_url: "#".into(),
code_url: "https://gitea.malxte.de/Bytemalte/bytemalte_de".into(),
},
Project {
id: 3,
title: "Logo Design".into(),
description: "Das offizielle Bytemalte Logo. (Nicht frei verwendbar!)".into(),
image_url: "/assets/Logo.jpg".into(), // JPG geht natürlich auch
download_url: "/assets/Logo.jpg".into(), // Man kann Bilder auch direkt verlinken
code_url: "#".into(), code_url: "#".into(),
}, },
// Füge hier weitere hinzu...
] ]
} }
#[component] #[component]
pub fn HomePage() -> impl IntoView { pub fn HomePage() -> impl IntoView {
let (projects, set_projects) = signal(Vec::<Project>::new()); let items_per_page = 3;
let all_data = get_all_projects();
// WICHTIG: Wir laden die erste Seite direkt hier für das SSR!
let initial_projects = all_data.iter().take(items_per_page).cloned().collect::<Vec<_>>();
let has_more_initially = all_data.len() > items_per_page;
let (projects, set_projects) = signal(initial_projects);
let (page, set_page) = signal(1); let (page, set_page) = signal(1);
let (loading, set_loading) = signal(false); let (loading, set_loading) = signal(false);
let (all_loaded, set_all_loaded) = signal(false); let (all_loaded, set_all_loaded) = signal(!has_more_initially);
let items_per_page = 3; // Wie viele Projekte pro Scroll-Schub geladen werden
let sentinel = NodeRef::<Div>::new(); let sentinel = NodeRef::<Div>::new();
let fetch_projects = move |p: usize| { let fetch_projects = move |p: usize| {
if all_loaded.get_untracked() { return; } if all_loaded.get_untracked() || loading.get_untracked() { return; }
set_loading.set(true); set_loading.set(true);
let all_my_projects = get_all_projects();
// Simuliert eine kurze Ladezeit für das Feeling let start = p * items_per_page;
let end = (start + items_per_page).min(all_my_projects.len());
if start >= all_my_projects.len() {
set_all_loaded.set(true);
set_loading.set(false);
return;
}
// Simuliere Netzwerk-Delay für den Spinner
set_timeout(move || { set_timeout(move || {
let all_my_projects = get_all_projects(); let slice = all_my_projects[start..end].to_vec();
let start = (p - 1) * items_per_page; set_projects.update(|projs| projs.extend(slice));
let end = (start + items_per_page).min(all_my_projects.len());
if start >= all_my_projects.len() {
set_all_loaded.set(true);
set_loading.set(false);
return;
}
let slice = &all_my_projects[start..end];
set_projects.update(|projs| projs.extend(slice.to_vec()));
if end >= all_my_projects.len() { if end >= all_my_projects.len() {
set_all_loaded.set(true); set_all_loaded.set(true);
} }
set_loading.set(false); set_loading.set(false);
}, std::time::Duration::from_millis(400)); }, std::time::Duration::from_millis(300));
}; };
// Initialer Load // Scroll-Event-Listener (Nur im Browser aktiv)
Effect::new(move |_| {
fetch_projects(page.get());
});
// Scroll-Event-Listener
Effect::new(move |_| { Effect::new(move |_| {
let w = window(); let w = window();
let w_clone = w.clone(); let w_clone = w.clone();
@@ -98,9 +92,10 @@ pub fn HomePage() -> impl IntoView {
let inner_height = w_clone.inner_height().unwrap().as_f64().unwrap_or(0.0); let inner_height = w_clone.inner_height().unwrap().as_f64().unwrap_or(0.0);
let total_height = el.offset_height() as f64; let total_height = el.offset_height() as f64;
if scroll_y + inner_height >= total_height - 200.0 { if scroll_y + inner_height >= total_height - 250.0 {
set_page.update(|p| *p += 1); let next_page = page.get_untracked();
fetch_projects(page.get_untracked()); set_page.set(next_page + 1);
fetch_projects(next_page);
} }
} }
} }
@@ -112,7 +107,7 @@ pub fn HomePage() -> impl IntoView {
<div class="home-container"> <div class="home-container">
<header class="home-hero"> <header class="home-hero">
<h1>"Bytemalte."</h1> <h1>"Bytemalte."</h1>
<p>"Entdecke meine neuesten Projekte - Bytemalte."</p> <p>"Entdecke meine neuesten Projekte."</p>
</header> </header>
<main class="projects-grid"> <main class="projects-grid">
@@ -140,14 +135,10 @@ pub fn HomePage() -> impl IntoView {
</main> </main>
<div node_ref=sentinel class="loading-trigger"> <div node_ref=sentinel class="loading-trigger">
{move || { {move || match (loading.get(), all_loaded.get()) {
if loading.get() { (true, _) => view! { <div class="spinner"></div> }.into_any(),
view! { <div class="spinner"></div> }.into_any() (_, true) => view! { <p class="end-msg">"Das waren alle Projekte ✨"</p> }.into_any(),
} else if all_loaded.get() { _ => view! { <p>"Scrollen für mehr"</p> }.into_any(),
view! { <p class="end-msg">"Das waren alle Projekte ✨"</p> }.into_any()
} else {
view! { <p>"Mehr laden..."</p> }.into_any()
}
}} }}
</div> </div>
</div> </div>